Age/Gender: 17, Male
Location: Hilterfingen near Thun CH
Job: Loafing around
Hit me with your rhythm stick!
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Flash Reviews: 42
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All Flash Reviews
42 Reviews | 14 w/ Responses
The game is quite good. However, I think you should expand it, make it include upgrades to the airport to help you cope with the ever harder circumstances. Maybe even include customer satisfaction a factor. For example, you could combine these two things making an upgrade to the waiting lounge which would make it take longer for the customers to get angry. I'll leave the rest of the ideas to you.
Good luck!
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The concept for the game and the execution are both good. However, the main flaw is that the gameplay doesn't vary enough; it gets boring very quickly. My suggestion would be to make the levels more different by adding things like labyrinth patterns, obstacles (e.g. having to reach a button to make the end accessible, rotating crosses or anything else you can think of).
This is basically what the game needs more obstacles and variations, I suggest you look at games like "ball game" for more ideas. I hope this review helps you.
Good luck!
Author's Response:
Yeah, I guess I could add more different game elements, thanks for your review
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The drawings of the spartans were very nice I thought; however, next time:
- Make the figures move more i.e. don't make them slide along the floor but make them walk and don't make his legs suddenly disappear and appear in the car, make it a fluent movement.
- I'm not particularly keen on the background picture, I'd prefer a drawn background and floor.
- Make it longer give it a concept.
Okay so hopefully you'll take my advice on board and keep up the nice drawing.
Good Luck!
Author's Response:
Right.
Only, here's hoping I can get flash on my own computer so I can actually work on it some. Bleh...
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These are some ok little experiments. Here are some things you can improve on:
- Next time, as has already been said, add music and/or sounds.
- Improve on your drawing skills
- Some of the animation was a bit weird, for example the stick man at the beginning was walking in an odd fashion.
- Of course next time try to not just make an experimental flash but a story with a concept.
That's all from me good luck!
Author's Response:
thanks!
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I like this kind of game; they are fun and addicting you can try and push yourself. The main flaw on this one is presentation.
You should try and make the whole thing more colourful; e.g. give it some music, give it a theme like say instead of having a boring block going down plain platforms make it a penguin jumping down onto blocks of ice to avoid being crushed by sharp bits of hanging ice. Any sort of adding of character to the game would be immensely beneficial. If you want you can also add things like items. For example something that slows time down.
PS: If you do add music to your future games put in a mute button aswell.
Author's Response:
thanks, planning to keep it abstract but I agree it could use some more fancy graphics and music, I won't forget the mute-button.
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The game has nice graphics and a simple but good gameplay. What I would recommend is:
- Maybe adding more features to the game e.g. power-ups, ramps, speed boost pads etc.
- Drop the button mashing thing. It's just wearin and doesn't really add anything to the game. Just make it left to accelerate.
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First of all the good things it was quite amusing and the drawing was cute. However, although the drawing was cute in some shots it was quite bad for example in some of the shots of the guy from afar. Also the animation was a bit choppy at times. But generally I liked it, especially the sweet bunnies.
Nice job!
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The gameplay is way too simple I'm afraid I'm going to give you a few tips on how to improve the game:
- Add a mute button
- Generally improve the drawing; better looking chainsaws would be a great start.
- What might be a good idea would be having different types of weapons which, instead of just clicking as fast as you can with them, every weapon could have it's own click rhythm. Every weapons pattern could be harder or easier according to it's strength. This would probably require a health bar.
- Extend the character selection possiblities.
I hope this helps and am glad your sister likes it ^^
Author's Response:
ok, ill take that onboard, but why a mute button? can't you just turn off your speakers?
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This game has nothing wrong with it, but here are a couple of things that could be help improve it:
- Add power-ups for less one dimesional game play.
- give the levels some more interesting elements; e.g. loopings, ramps, moving platforms etc.
- Add a mute button.
Overall it's a sound game.
I hope this helps, good luck!
Author's Response:
mmm I can see how these would help improve my game a great deal, but I am still learning and forgetting code etc. In time il try and develope a more 'in-depth' game.
Thanks for the help.
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I don't like this kind of game at the best of times, not because of the fact that they are violent or whatever, but I just don't find them particularly entertaining. However, here's my advice: Make more options of how to kill him and make the animation on the killing better. The animation on this one wasn't exactly great.
Keep trying though, good luck.
Author's Response:
Thanks for the review.
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